Four Stanford students brought home $5000 from the second annual Policy Hackathon, a data-driven policy innovation competition sponsored by the Stanford Institute for Economic Policy Research (SIEPR) and Stanford in Government (SIG).
“STANFORD THREATENS LIMITS ON NUMBER OF CS MAJORS,” the sensationalist all-campus email newsletter The Fountain Hopper (better known as The FoHo) alerted readers in fall 2016, during my freshman year. There wasn’t a lot of substantiating evidence beyond the fear mongering title, and the information was later revealed to be false. Nevertheless, a panic ensued in my freshman dorm, although most of my friends were a ways away from even thinking about declaring.
This is not what a Stanford education is supposed to look like, I remember thinking. It was only my third week at the University when my entire freshman dorm had marched off to the annual Fall Career Fair held in White Plaza. I wandered through its rows aimlessly, unsure of what I, without a single grade on my transcript, was meant to offer the nicely dressed recruiters, waiting eagerly for me behind their well decorated booths. The thought of my summer internship or first job had barely crossed my mind; as for me, school had just barely begun.
Last April, Facebook CEO Mark Zuckerberg sat, sweating, before a Congressional panel. Under scrutiny was how a British political consulting firm had gained access to the private data of more than 50 million Facebook users while, in the meantime, Russian operatives leveraged the platform as a tool to interfere in the election of a U.S. president.
Since joining the core team of Stanford’s First Generation Low Income Partnership (FLIP), I’ve been able to learn a great deal regarding the academic interests of FLI students on campus and how they change from frosh fall to senior spring. One of the main projects I worked on this fall entailed setting up a sibling…
Miriam Haart ’22 is the 19-year-old co-teacher of CS11: How to Make VR, a class on designing virtual reality applications using the Unity game engine, a platform for developing applications.
In an after-school EPAA class, Wang and other volunteers from Stanford and StreetCode — which focuses its work in communities of color — teach the students design thinking and practical engineering skills.